Spades
StrategyFree to playBid how many tricks you and your partner will take, then trump with Spades to make your contract. A timeless 4-player card game against smart AI.
Your progress
This device—
—
—
Up next when you are done here
See allHow to Play
Spades is a classic partnership trick-taking card game for four players in two teams. At the start each player is dealt thirteen cards. Before play begins, you and your partner bid how many tricks you think your side will win together — that total is your contract. Spades are always trumps, so they beat every other suit. Players take turns playing one card; the highest spade wins the trick, or the highest card of the led suit if no spades appear. You score points only if you make your bid, and you lose points if you fall short. The first team to 500 points wins.
The scoring is asymmetric and worth memorising: a made bid pays ten points per trick bid, while a failed bid costs ten per trick regardless of how many you actually took. Every trick over your contract is a bag worth one point — but ten bags costs you 100 points. So a team that consistently overtricks by one is slowly building a penalty that arrives every ten rounds.
There are thirteen tricks in a hand, so the two teams' bids always compete for the same thirteen.
Controls
- Click a card to play it on your turn
- Mouse / touch to select and play
- AI partner and opponents play automatically
- New Game button to redeal
Tips & Tricks
- 1Bid conservatively early — overtricks (bags) pile up and cost you later
- 2Lead with high spades when you are short in a side suit
- 3Communicate with your partner through the cards you play
- 4Count remaining spades to time your trumps
- 5Missing a bid costs ten per trick bid, so the penalty is set by your bid, not by how badly you played — bid what you can guarantee
- 6Ten bags is a 100-point swing, which is a fifth of the whole match — sandbagging one trick to avoid a bag is often correct
- 7With only thirteen tricks per hand, every trick you take is one your opponents cannot bid on
Frequently Asked Questions
How many cards do I get?
Thirteen cards are dealt to each of the four players from a standard 52-card deck.
What happens if I miss my bid?
You lose ten points per trick you bid. Overtricks (bags) give 1 point each but ten bags cost 100 points.
Can I play on mobile?
Yes — the game is fully touch-friendly and the AI handles your partner and opponents automatically.
How many points win the match?
The first team to reach 500 points takes it.
How many tricks are in a hand?
Thirteen, which is also why the two teams' combined bids usually land near thirteen.
Are spades always trump?
Yes. Spades beat every other suit, and the highest spade played wins the trick regardless of the led suit.
Keep exploring
A few more picks to keep the session going.
More Strategy games
Same category, fresh boards — stay in the groove.
Hearts
Avoid hearts and the Queen of Spades across 4 players. Shoot the moon for a massive reversal!
Strategy
Ludo
Classic Ludo race game. Roll the dice, move your four tokens around the board, capture opponents, and get all your pieces to the center first.
Strategy
Mancala
Sow stones around the board, earn extra turns, capture the opposite pit, and finish with the fullest store.
Strategy
Backgammon
Roll the dice, move your checkers home, hit blots, and bear off all fifteen to win.
Strategy
Players who finished Spades moved on to
A short hop into a neighbouring kind of challenge.
Popular picks right now
Safe bets if you just want something good.
Minesweeper
Classic minesweeper game. Find all the mines without exploding!
Puzzle
Sudoku
Fill in the numbers so that each row and column has no duplicates.
Puzzle
2048
Slide the board, merge equal-numbered tiles, and build your way to 2048.
Puzzle
Hangman
Guess the hidden word before you run out of tries!
Word