Merge Shooter
ArcadeFree to playDrop the bubble into a matching number to merge upward. Do not let the stack reach the top.
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Merge Shooter stacks numbered bubbles at the bottom of a six-wide well. Tap a column to drop the current bubble; if it lands touching a bubble of the same number, they merge into the next value. The launcher shows the current bubble plus the next one, so you can plan two drops ahead. Consecutive merges raise a score multiplier, and reaching a goal tile such as 64 or 128 pays a bonus. The run ends when the stack reaches the top row.
Controls
- Tap a column to drop the current bubble
- Watch the small preview bubble for what comes next
Tips & Tricks
- 1Chain merges back to back to raise the multiplier
- 2The drop pool grows with your highest tile so big merges stay reachable
- 3Keep at least one column low as an escape route
- 4Use the launcher preview to plan two drops ahead — the current and next bubble together decide whether a merge lands
- 5Build merges in one column rather than spreading them; a tall matching run is what feeds the multiplier
Frequently Asked Questions
How does the multiplier work?
Each merge in a row raises it by half a step, up to three times the base value, and a drop with no merge resets it.
What are the goal tiles?
Milestones at 64, 128, 256, 512 and 1024. Each one you reach pays an increasing bonus.
How does a merge happen?
Tap a column to drop the current bubble. If it lands touching a bubble of the same number, they combine into the next value.
What ends the run?
The stack reaching the top row. Keep at least one column low as an escape route.
What are the goal tiles?
Reaching a tile such as 64 or 128 pays a bonus, and the drop pool grows with your highest tile so big merges stay reachable.
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